using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class est : MonoBehaviour
{void OnCollisionEnter2D( Collision2D coll)
    {
       
            Debug.Log("Enter " + coll.gameObject.name);
    }
    void OnTriggerEnter2D(Collider2D other)
    {
        Debug.Log("TriggerEnter " + other.gameObject.name);
    }
}
